Psychoanalytically-oriented therapeutic arrangements involving digital mediation have been the object of study for several years now. This article will show how a remote digital setting was cobbled together during the lockdown and the transference and counter-transference issues that this entailed. The effects of a therapeutic framework created using a video game played remotely will be explored in the analysis of the echoes of the pubertary process of the adolescent patient.
Adolescence, 2024, 42, 2, 277-292.